Features Our two cents into animation business, aesthetics and tech

Imagina 2012 Review

Grand Stade, Nice, showcased at Imagina 2012

This year's Imagina conference – the foremost 3D simulation and virtual technology event in Europe – was once again held in the Millionaire's playground of Monaco between February 7-9, at the striking Grimaldi Forum, which sits on the shore of the Mediterranean.

Q&A with Video Games Courses' Paul Hill

Video Games Courses
Paul Hill of Video Games Courses put down his joystick and joined Imagine for a quickfire Q&A sesh...here he reveals his tips on how to embark upon a fruitful career in the video games industry.

Q&A with Unity's David Helgason

David Helgason

Imagine editor Tallulah Speed caught up with David Helgason, CEO of game development software company Unity Technologies, to talk Triple A, online communities, and big screen walls with dogs inside them.

Bringing online alive

Home Sheep Home

Imagine writer Damon Jones recently spoke with Katie McQuin Roberts, Aardman’s Online Community Manager, about social media strategies. For more on social media strategies and harnessing the Internet as a means of promotion, see our special feature in Imagine’s winter edition, out December 22.

Interview: John K

John K

Renegade animator John K is famous for Ren and Stimpy (and now perhaps for his Simpsons title sequence), but infamous for his strong-minded views on commercial animation and studios. Ahead of his spot at Animated Encounters’ Desert Island Flicks (sponsored by yours truly) Imagine got ahold with the Canadian animation director for a quick catch up.

Cutting the Fat

Nick Manning discusses how animators can optimise efficiency in post production workflows

Hector: Badge of Carnage Q&A

Richard Morss, CEO of Straandlooper Animation, discusses how meddling potty-mouth Hector has managed to inspire such a following, and discusses their plans for upcoming release Hector II: Badge of Carnage.

Being Bradford Dillman Q&A

A Q&A with Emma Burch and Pete Williamson, brainparents of beautiful upcoming short Being Bradford Dillman. The duo talk inspiration, childhood and movie making with mates

Financing for Independents

At Annecy International Animated Film Festival, Alex Williams blew the lid on the mysteries of co-production, talking about his latest venture with Gravy Media Ltd, My Haunted House

The Mane Attraction

Brendan Haley, Taylor James' Creative Director talks about how the creative production studio crafted a set of CG creatures with the midas touch